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Sound Designer
100% Remote / Work-From-Home Position
Deep Field Games is looking for a self-motivated and experienced Sound Designer with solid experience with creating and implementing game SFX to join our remote team working on Abiotic Factor.
Working under the Art Director, you will need to be good at managing your own output, meeting deadlines, operating in a team, as well as taking and responding to feedback.
▶️ Role Responsibilities:
- Work with the Design team to develop and evolve the audio identity of the project
- Create, deliver, and implement in-game sound effects on a range of assets, such as: weapons, items, characters, and ambient audio
- Responsible for following the audio pipeline on all tasked assets: discussion, design, prototyping, refinement, implementation, fixes
- Testing and debugging audio systems
🎧 Required Qualifications:
- Must have/provide their own software and sound libraries
- SFX work on a commercially-released game project
- Strong Unreal Engine 4 or 5 experience
- Ability to correctly implement / set up imported audio in Unreal Engine
- Strong audio software expertise (e.g. Reaper, Wwise, etc.)
- Ability to meet deadlines and work within established pipelines
- Strong work ethic and collaborative attitude
- Capable of working independently
- Excellent communication
🔊 Preferred Qualifications:
- Audio programming experience
- Previous SFX work on multiple commercially-released game projects
- Experience with production software (Jira, Trello, etc.)
- Full time work at 40 hours per week
- Flexible hours outside core work times
- $60K NZD salary (some flexibility depending on experience)
- 3 month initial contract, extended by 9 months at the end of the initial trial period (12 months total)
- 2 week annual company closedown for a holiday break at the end of the year
- Multiple types of paid leave per 12 months, including:
- 4 workweeks of Annual Leave (begins to accrue from day one)
- 10 days of Sick Leave (available to use from day one)
- 1 day of Birthday Leave (even if it falls on a weekend/day off)
- 2 days for Professional Education (to attend workshops/seminars/etc., must be pre-approved)
- And more!
📩 To apply, contact [email protected] with the following information:
- Please specify the position you're applying for in the email subject
- Include a brief cover letter (the email body itself is fine)
- Attach your CV / resume document
- Include links to past works / audio portfolio(s)
‼️ Applications submitted without an audio portfolio / demo will NOT be considered.
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Are you interested in working with Deep Field Games, but your desired role isn't listed? Please feel welcome to submit an application - we'd love to hear from you!
Submit an Expression Of Interest to [email protected] with the following information:
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Submit an Expression Of Interest to [email protected] with the following information:
- Please specify the position you're applying for in the email subject
- Include a brief cover letter (the email body itself is fine)
- Attach your CV / resume document
- Include a link to any past works or portfolios (if applicable)
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Deep Field Games was founded in Dunedin, New Zealand in 2021 by Geoff ‘Zag’ Keene (creator of Unfortunate Spacemen) and industry veterans from around the world. We’re an ambitious studio, focused on shipping co-operative multiplayer titles with mood, atmosphere, and left-field fun. We’re pushing co-operative play into new places – delivering fresh, hyper-fun takes on existing genres, while breaking new ground for tomorrow.
We are big believers in transferable skills, and people-over-process. Hiring the correct people is our goal, those with the passion, creativity, and the willingness to learn and grow with our studio. We also abide by the New Zealand Employment Relations Act of 2000, whereby all qualified applicants will be considered without regard to age, race, colour, ethnicity or national origins, sex, sexual orientation, disability, religious beliefs, marital or family status, employment status, etc.
We are big believers in transferable skills, and people-over-process. Hiring the correct people is our goal, those with the passion, creativity, and the willingness to learn and grow with our studio. We also abide by the New Zealand Employment Relations Act of 2000, whereby all qualified applicants will be considered without regard to age, race, colour, ethnicity or national origins, sex, sexual orientation, disability, religious beliefs, marital or family status, employment status, etc.